[PATCH 2 of 2] Win32: extended ngx_random range to 0x7fffffff
J Carter
jordanc.carter at outlook.com
Sat Dec 9 07:46:10 UTC 2023
# HG changeset patch
# User J Carter <jordanc.carter at outlook.com>
# Date 1702101635 0
# Sat Dec 09 06:00:35 2023 +0000
# Node ID 1a77698f82d2580aa8b8f62ce89b4dbb6d678c5d
# Parent d9275e982a7188a1ea7855295ffa93362ea9830f
Win32: extended ngx_random range to 0x7fffffff
rand() is used on win32. RAND_MAX is implementation defined. win32's is
0x7fff.
Existing uses of ngx_random rely upon 0x7fffffff range provided by
posix implementations of random().
diff -r d9275e982a71 -r 1a77698f82d2 src/os/win32/ngx_win32_config.h
--- a/src/os/win32/ngx_win32_config.h Sat Dec 09 05:09:07 2023 +0000
+++ b/src/os/win32/ngx_win32_config.h Sat Dec 09 06:00:35 2023 +0000
@@ -280,7 +280,9 @@
#define NGX_HAVE_GETADDRINFO 1
-#define ngx_random rand
+#define ngx_random \
+ ((rand() << 16) | (rand() << 1) | (rand() >> 14))
+
#define ngx_debug_init()
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