[PATCH 2 of 2] Win32: extended ngx_random range to 0x7fffffff

Maxim Dounin mdounin at mdounin.ru
Thu Dec 21 16:14:40 UTC 2023


Hello!

On Thu, Dec 21, 2023 at 05:37:02PM +0400, Sergey Kandaurov wrote:

> > On 16 Dec 2023, at 06:57, Maxim Dounin <mdounin at mdounin.ru> wrote:
> > 
> > Hello!
> > 
> > On Sat, Dec 09, 2023 at 08:42:11AM +0000, J Carter wrote:
> > 
> >> On Sat, 09 Dec 2023 07:46:10 +0000
> >> J Carter <jordanc.carter at outlook.com> wrote:
> >> 
> >>> # HG changeset patch
> >>> # User J Carter <jordanc.carter at outlook.com>
> >>> # Date 1702101635 0
> >>> #      Sat Dec 09 06:00:35 2023 +0000
> >>> # Node ID 1a77698f82d2580aa8b8f62ce89b4dbb6d678c5d
> >>> # Parent  d9275e982a7188a1ea7855295ffa93362ea9830f
> >>> Win32: extended ngx_random range to 0x7fffffff
> >>> 
> >>> rand() is used on win32. RAND_MAX is implementation defined. win32's is
> >>> 0x7fff.
> >>> 
> >>> Existing uses of ngx_random rely upon 0x7fffffff range provided by
> >>> posix implementations of random().
> >>> 
> >>> diff -r d9275e982a71 -r 1a77698f82d2 src/os/win32/ngx_win32_config.h
> >>> --- a/src/os/win32/ngx_win32_config.h	Sat Dec 09 05:09:07 2023 +0000
> >>> +++ b/src/os/win32/ngx_win32_config.h	Sat Dec 09 06:00:35 2023 +0000
> >>> @@ -280,7 +280,9 @@
> >>> 
> >>> #define NGX_HAVE_GETADDRINFO         1
> >>> 
> >>> -#define ngx_random               rand
> >>> +#define ngx_random                                                             \
> >>> +    ((rand() << 16) | (rand() << 1) | (rand() >> 14))
> >>> +
> >>> #define ngx_debug_init()
> >>> 
> >>> 
> >> 
> >> ^ my mistake - copying error..
> >> 
> >> # HG changeset patch
> >> # User J Carter <jordanc.carter at outlook.com>
> >> # Date 1702111094 0
> >> #      Sat Dec 09 08:38:14 2023 +0000
> >> # Node ID 10ef59a412a330872fc6d46de64f42e32e997b3a
> >> # Parent  d9275e982a7188a1ea7855295ffa93362ea9830f
> >> Win32: extended ngx_random range to 0x7fffffff
> > 
> > Nitpicking:
> > 
> > Win32: extended ngx_random() range to 0x7fffffff.
> > 
> >> 
> >> rand() is used on win32. RAND_MAX is implementation defined. win32's is
> >> 0x7fff.
> >> 
> >> Existing uses of ngx_random rely upon 0x7fffffff range provided by
> >> posix implementations of random().
> > 
> > Thanks for catching this.
> > 
> > As far as I can see, the only module which actually relies on the 
> > range is the random index module.  Relying on the ngx_random() 
> > range generally looks wrong to me, and we might want to change the 
> > code to don't.  OTOH, it's the only way to get a completely 
> > uniform distribution, and that's what the module tries to do.  As 
> > such, it might be good enough to preserve it as is, at least till 
> > further changes to ngx_random().
> > 
> > Either way, wider range for ngx_random() should be beneficial in 
> > other places.
> > 
> >> 
> >> diff -r d9275e982a71 -r 10ef59a412a3 src/os/win32/ngx_win32_config.h
> >> --- a/src/os/win32/ngx_win32_config.h	Sat Dec 09 05:09:07 2023 +0000
> >> +++ b/src/os/win32/ngx_win32_config.h	Sat Dec 09 08:38:14 2023 +0000
> >> @@ -280,7 +280,9 @@
> >> 
> >> #define NGX_HAVE_GETADDRINFO         1
> >> 
> >> -#define ngx_random               rand
> >> +#define ngx_random()                                                             \
> > 
> > Nitpicking: the "\" character should be at the 79th column (in 
> > some files at 78th).  This ensures that a diff won't wrap on a 
> > standard 80-column terminal.
> > 
> >> +    ((rand() << 16) | (rand() << 1) | (rand() >> 14))
> >> +
> >> #define ngx_debug_init()
> > 
> > Using "|" for random numbers looks utterly wrong to me, even if 
> > ORed values are guaranteed to not interfere.
> > 
> > I would rather use "^", and avoid dependency on the particular 
> > value of RAND_MAX (other than POSIX-required minimum of 32767) by 
> > using something like
> > 
> >   0x7fffffff & ((rand() << 16) ^ (rand() << 8) ^ rand())
> > 
> > with proper typecasts.
> > 
> > Something like this should work:
> > 
> > diff --git a/src/os/win32/ngx_win32_config.h b/src/os/win32/ngx_win32_config.h
> > --- a/src/os/win32/ngx_win32_config.h
> > +++ b/src/os/win32/ngx_win32_config.h
> > @@ -280,7 +280,11 @@ typedef int                 sig_atomic_t
> > 
> > #define NGX_HAVE_GETADDRINFO         1
> > 
> > -#define ngx_random               rand
> > +#define ngx_random()                                                          \
> > +    ((long) (0x7fffffff & ( ((uint32_t) rand() << 16)                         \
> > +                          ^ ((uint32_t) rand() << 8)                          \
> > +                          ^ ((uint32_t) rand()) )))
> > +
> > #define ngx_debug_init()
> > 
> > 
> 
> Nitpicking: you might want to re-align the "^" operator to the first
> symbol of the left-hand operand (similar to NGX_CONF_TAKE1234, or
> even NGX_UNIX_ADDRSTRLEN).  Other than that, it looks good.

It's intentionally aligned this way to simplify reading.  Such 
style is occasionally used in complex macro definitions, see 
ngx_mp4_get_32value() or ngx_proxy_protocol_parse_uint32() for 
some examples.

Just for completeness, below is the updated patch.

# HG changeset patch
# User J Carter <jordanc.carter at outlook.com>
# Date 1702111094 0
#      Sat Dec 09 08:38:14 2023 +0000
# Node ID 92923ac5ea2a395774b28460f07d0fd2e1a2de24
# Parent  cc16989c6d61385027c1ebfd43929f8369fa5f62
Win32: extended ngx_random() range to 0x7fffffff.

rand() is used on win32. RAND_MAX is implementation defined. win32's is
0x7fff.

Existing uses of ngx_random() rely upon 0x7fffffff range provided by
POSIX implementations of random().

diff -r cc16989c6d61 -r 92923ac5ea2a src/os/win32/ngx_win32_config.h
--- a/src/os/win32/ngx_win32_config.h	Sat Dec 16 03:40:01 2023 +0400
+++ b/src/os/win32/ngx_win32_config.h	Sat Dec 09 08:38:14 2023 +0000
@@ -280,7 +280,11 @@ typedef int                 sig_atomic_t
 
 #define NGX_HAVE_GETADDRINFO         1
 
-#define ngx_random               rand
+#define ngx_random()                                                          \
+     ((long) (0x7fffffff & ( ((uint32_t) rand() << 16)                        \
+                           ^ ((uint32_t) rand() << 8)                         \
+                           ^ ((uint32_t) rand()) )))
+
 #define ngx_debug_init()
 
 


-- 
Maxim Dounin
http://mdounin.ru/


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