Fix windows issue with multiple workers
Maxim Dounin
mdounin at mdounin.ru
Wed Jun 17 02:27:33 UTC 2015
Hello!
On Wed, Jun 10, 2015 at 09:48:28PM +0200, Sergey Brester wrote:
[...]
> @Maxim Dounin:
> 1) your suggested way with shared handle and bInheritHandle does not
> work, because of:
> [quote]
> Sockets. No error is returned, but the duplicate handle may not be
> recognized by Winsock at the target process. Also, using DUPLICATEHANDLE
> interferes with internal reference counting on the underlying object.
> To duplicate a socket handle, use the WSADUPLICATESOCKET function.
> [/quote]
The quote is from DuplicateHandle() description, which is
irrelevant to the approach suggested. Sockets are inheritable
between processes, including listen ones.
Simple test code below, as adapted from the accept() MSDN example,
demonstrates that the approach is working.
#include <winsock2.h>
#include <stdio.h>
#include <windows.h>
#pragma comment(lib, "Ws2_32.lib")
int
main(int argc, char *argv[])
{
int rc;
u_long code;
SOCKET listen_socket, s;
WSADATA wsaData;
struct sockaddr_in sin;
STARTUPINFO si;
PROCESS_INFORMATION pi;
char command[256];
rc = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (rc != NO_ERROR) {
printf("WSAStartup() failed: %d\n", rc);
return 2;
}
if (argc == 2) {
listen_socket = atoi(argv[1]);
printf("Inherited socket: %d\n", listen_socket);
goto accept;
}
listen_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listen_socket == INVALID_SOCKET) {
printf("socket failed with error: %ld\n", WSAGetLastError());
return 1;
}
printf("Listen socket: %d\n", listen_socket);
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr("127.0.0.1");
sin.sin_port = htons(8080);
if (bind(listen_socket, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
printf("bind() failed: %ld\n", WSAGetLastError());
return 1;
}
if (listen(listen_socket, 1) == SOCKET_ERROR) {
printf("listen() failed: %ld\n", WSAGetLastError());
return 1;
}
if (argc == 1) {
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
_snprintf(command, sizeof(command), "%s %d", argv[0], listen_socket);
if (CreateProcess(NULL, command,
NULL, NULL, 1, 0, NULL, NULL,
&si, &pi)
== 0)
{
printf("CreateProcess() failed: %ld\n", GetLastError());
return 1;
}
WaitForSingleObject(pi.hProcess, INFINITE);
if (GetExitCodeProcess(pi.hProcess, &code) == 0) {
printf("GetExitCodeProcess() failed: %ld\n", GetLastError());
return 1;
}
printf("Child process exited: %d\n", code);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
}
accept:
printf("Waiting for client to connect...\n");
s = accept(listen_socket, NULL, NULL);
if (s == INVALID_SOCKET) {
printf("accept() failed: %ld\n", WSAGetLastError());
return 1;
}
printf("Client connected\n");
return 0;
}
--
Maxim Dounin
http://nginx.org/
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